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David Grant 3D/2D Artist

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Category: Dev Log

Video submission

Video Submission Gameplay video submission with voiceover talking about the different game aspects. https://youtu.be/q-18vw1NC

What went well

What went well New skills Over the course of the module I’ve tried a lot of new areas that I haven’t gone into in depth be

Evaluation and next steps

Evaluation and next steps Over-scoping Originally I started by planning out what I wanted within my game a week before the Uni

Bugs/fixes

Bugs/fixes Player Movement Issues During testing the majority of people came back with feedback about the movement not feeling

Audio collaboration

Audio collaboration To make the game more complete, I asked one of my friends, a music graduate, if they would collaborate wit

Camera and lighting

Camera and lighting Camera I started by trying to script my own follow player script for the default Unity camera then found a

Colour combat

Colour combat When the player starts, the world has no vibrant colours, only black and white. When progressing through the gam

Animation

Animation All of the animations for the player character Lily were made in Blender and imported into Unity by me. Rigging Foll

Programming

Programming Controls For controls I’ve generally used the standard for movement, attacking and interaction for better us

3D Assets/Modelling

3D Assets/Modelling Game assets These are the assets required to complete my prototype level. -Floor and wall tiles (Bottom, b

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