Video Submission Gameplay video submission with voiceover talking about the different game aspects. https://youtu.be/q-18vw1NC
What went well New skills Over the course of the module I’ve tried a lot of new areas that I haven’t gone into in depth be
Evaluation and next steps Over-scoping Originally I started by planning out what I wanted within my game a week before the Uni
Bugs/fixes Player Movement Issues During testing the majority of people came back with feedback about the movement not feeling
Audio collaboration To make the game more complete, I asked one of my friends, a music graduate, if they would collaborate wit
Camera and lighting Camera I started by trying to script my own follow player script for the default Unity camera then found a
Colour combat When the player starts, the world has no vibrant colours, only black and white. When progressing through the gam
Animation All of the animations for the player character Lily were made in Blender and imported into Unity by me. Rigging Foll
Programming Controls For controls I’ve generally used the standard for movement, attacking and interaction for better us
3D Assets/Modelling Game assets These are the assets required to complete my prototype level. -Floor and wall tiles (Bottom, b